Warung Bebas

Rival Rebels 1.6.2 Porting

Hi Rebels,


Even though some web sites are already offering Rival Rebels 1.6.1 for download, I'm still porting it, they lie. I don't know how they do it, they must have a backup from the future :P. (I actually recommend you to download it from here when I finish it, because those downloads are fakes).
Well, the reality is that I'm working on Rival Rebels 1.6.2, and there are many things to fix, the texture system, the translation system, and a big bunch of errors. But hey, I have no rush, 1.5.2f still works fine and I have both versions of MC running on my computer.

Talk to you soon!!!


To leave comments, questions or suggestions please click here.

Rival Rebels Tsar Bomba 1.5.2g


Rival Rebels version 1.5.2g (1.5.2f & 1.5.2e) Tsar bomba update for Minecraft 1.5.2 !!!
 
Greetings humans!
This is RR 1.5.2g , the Tsar bomba update!  This version of the mod is the best and most stable for MC 1.5.2 !! 


How to build the Tsar Bomba




On this update I'm including what I think is the most shocking and destroying weapon in Minecraft, Mother Russia's Tsar bomba, a very retro nuke, the biggest ever made, (lucky for us).  A monster that you can build and detonate in a similar way to the original nuke. Also in this update are fixes for all glitches, like the nuke cloud disappearing when looking up, the Tesla ray distance, and lots of server side fixes.


Please use  FORGE 1.5.2 Recommended version 7.8.1.737 and remember that it is very important to remove the old config files to avoid problems with the new ID's.

Link to download Forge Build 7.8.1.737. 

Link to video tutorials on How to Install Forge and Rival Rebels (in different languages)




(official download)


Note: RR Version 1.5.2g is the final and best version for MC 1.5.2. 
PLEASE REMEMBER TO DELETE THE CONFIG FILE WHEN UPDATING RIVAL REBELS!
It's inside the minecraft/config folder.




Feel free to Nuke my *Server :)





Rodol's testing server (IP: 98.254.193.182) is running the current version of the mod. But feel free to make your own server!! If you need help, or want me to promote your server, let me know!! 

Click here for RR servers list and for the step by step tutorial on how to set up your own server.



Op commands:
 /reset all   (deletes all the team files and all the resets counts)
 /reset <player name>   (deletes the given player's team files and reset counts)

Player commands:
/killme  (kills the player)
/rr <password>  (allows the player to enter Rod Disk rank password)



Note: Rival Rebels mod is available in English, Spanish, Portuguese, Russian, Italian, German, Finnish, Dutch and Chinese. If your language is not present or you have found mistakes, please help me with the translations.


New features on the update:








The Tsar bomba is a huge nuke that makes little lag while exploding, and changes size according to the amount of rods placed in it's interface. So for limited computer systems you could load a smaller charge, that will dig the crater in smaller chunks preventing freezes. 

How to build the Tsar Bomba:


Start by piling 8 crates,  4 nuke tops and 4 nuke bottoms on a 'wall' shape.



Then using the pliers on the top front one you will get the nuke shell.



Clicking the nuke shell center at the circular access latch will open the bombs interface.



Now you have to set all the components into the right places, Fuse, a timed bomb and 2 Antennae,  and an equal amount of nuclear rods and hydrogen rods on the top and botton of the load are necessities.
If all requirements are met, the bomb will be armed.
The amount of rods is variable, allowing smaller explosions for small PC's.



If the amount of nuclear and hydrogen rods are not the same the UNBALANCED warning will display.


Tsar bomba fireball


Tsar bomba cloud's neck and crater


The crater features new blocks: the scorched stone and petrified wood, two very radioactive and harmful additions, that will drain your health while walking on them. The explosion petrifies trees in place.

Also, I included a new inventory tab for all RR's items.


Plus, more translations, glitch fixing and now you can target practice on flares with the Rod disk.




Changelog:


Additions:

- Tsar bomba shell, spherical shockwave, fireball and mushroom cloud renders.
- Tsar GUI
- Tsar crater algorithm.
- 4 directional Scorched Stone blocks.
- Scorched Stone blocks varying brightness.
- Petrified Wood block.
- Antenna part.


Changes:

- Rod Disk explodes flares on contact.
- All classes carry pliers.
- Toaster no longer spams chat.



Fixed glitches:

- Tesla renders the arc at a dynamic block distance.
- Nuke cloud renders at all times.
- Nuke cloud render size is again relative to the amount of nuclear rods.
- The reset button of the team selector GUI works on the third time.
- The Loader doesn't duplicates when broken.
- The flare doesn't disappears when a block is placed on top.
- All server side glitches have been adressed.
- Plasma cannon dropped item renders correctly.
- Unresponsive inventory items glitch is fixed.
- Version 1.5.2e is a -hot fix- for the short lived versions 1.5.2c and 152d to address server side Tsar render issues and player tracker crashes.
- Version 1.5.2f address server side Tsar render issues and player tracker crashes.
- Version 1.5.2g address a span deployment issue.

- Added decay time to Tsar render.
- Sigma objective gets destroyed by Tsar bomba.
- Tesla's arch no longer lags the game.
- Invisible snow blocks are no longer generated next to the nuke crates.
- The spawn GUI updates the player's list on logout.
- Spawn and objective auto generation clears blocks around player spawn location.
- Force shield block has a new texture.
- Nuke crater works on all explosion sizes.
- Shovel easily breaks scorched stone and petrified wood blocks.
- Objective texture was tweaked.
- Finnish translations on the class GUI were corrected, Thanks Generator2142!!
- Tsar sizes 1 to 3 make no fireball to have more render time for the nuke cloud.
- Player tag name render distance is set to seven blocks.


- Omega & Sigma objective no longer offsets the platform after many rounds.
- German translations have being corrected. Thanks to NowItsYourCraft for his contribution!!

Note: All of the above in orange, describes fixes done in RR 1.5.2f .

Second note: All of the above in blue, describes fixes included in RR 1.5.2g , this is the final and best version for Minecraft 1.5.2


When updating the mod, please REMEMBER TO DELETE THE CONFIGURATION FILES INSIDE minecraft/config  FOLDER!
(to avoid item ID's conflicts between different mods and previous versions)





Note: If you are a mod reviewer, please contact me through the Rival Rebels Forum to get pre-releases notes and additional info.


Episode #4 Nuke the Nether! Epic Dubstep







Leave comments, questions or suggestion HERE.





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Rival Rebels 1.5.2 Download


Rival Rebels version 1.5.2b  1.5.2a (alpha) for Minecraft 1.5.2
 
Edit: This is RR 1.5.2b update. The fixed version that should be stable and stop all the reported glitches in the alpha. (Thank you guys for the feedback)

On this update I'm including what I think is the first Game Lobby GUI in any Minecraft mod, if it's not, you are welcome to let me know. To see the new lobby break the game starter bloc in survival mode and you are done! 
Also eight new sets of armor were added. Sigma and Omega teams now have four classes each: Rebel, Nuker, Intel and Hacker. I reworked the spawn system and added the objectives.
Plus new LANGUAGE SUPPORT for Dutch! Special thanks to Arjandotorg for the Dutch translations. Please visit his youtube channel at ArjanDotOrg.
And new LANGUAGE SUPPORT for Chinese! Special thanks to Lexus for the Chinese translations, here is the link to his profile.




**No Download** 

For MC 1.5.2 use the Tsar Bomb update


Note: this version is deprecated due to Forge changes. For Minecraft 1.5.2, please use RR v1.5.2G instead.



The original 1.5.2C update was released using FORGE VERSION 7.8.0.695.

Remember that it is very important to remove the old config files to avoid problems with the new ID's.

Link to download Forge Build 7.8.0.695. 

Link to video tutorials on How to Install Forge and Rival Rebels (in different languages)





'The Lobby' Team Selector GUI

Rebel Class GUI

Hacker Class GUI

Nuker Class GUI

Intel Class GUI

Intel Class Armor & Sigma Objective

New features on the update:

The new Spawn System eliminates -spawn- griefing and killings, adding a Team selection GUI, a sort of Lobby that shows the different player names on each team pointing the selected class in different colors, red for the Rebel (a heavy weapons specialist), yellow for the Nuker, (a demolition expert), blue for the Intel, (special forces) and green for the Hacker (a cyber war specialist).

I extended the LANGUAGE SUPPORT for the new GUIs, adding lots of translations for Spanish, Portuguese, Russian, Italian, German, Finnish, Dutch and Chinese. Please if you find mistakes in your language, let me know to correct them!! or if your language is not present, and you want to help, please contact me.
There are 8 new armor sets, 32 pieces in total that have different levels of damage reduction and durability depending on the class. The new armor could be enchanted.
The reworked game starter block now deploys an Omega and Sigma objective 200 blocks apart from the spawn. The new objectives serve as the goal or end game when nuked by the other team.
In the new game system one unique objective is set for each team that is indestructible by all means, but the nuke. Each side must protect it from being destroyed while attacking and trying to destroy the other team's objective. So when an objective is caught by the nuclear blast radius it gets destroyed and the opposite team is declared victorious. Then, the game restarts by moving the -spawn-  200 blocks farther on the same map and setting new objectives for the next battle.
Also, the player's name tags are working fine again, only showing when the distance is 5 or less blocks, to allow hiding behind solids and so.



The RR Server is running the current version,  feel free to join.


Op commands:
 /reset all   (deletes all the team files and all the resets counts)
 /reset <player name>   (deletes the given player's team files and reset counts)

Player commands:
/killme  (kills the player)
/rr <password>  (allows the player to enter Rod Disk rank password)





Changelog:


Additions:

- Spawn GUI
- Class GUI
- New classes: Rebel, Nuker, Intel and Hacker
- Team win GUI, and next battle GUI
- Server custom information file to be displayed in the lobby GUI, thru the motd.txt file inside /mods/RivalRebels/Spawn
- 32 pieces of armor with hi-res textures
- The new armor can be enchanted
- Sigma and Omega unique objective blocks
- New spawn system
- Flag crates have recipes
- Nuke the objective game play
- Language support for Dutch, (thanks to Arjandotorg)
- Language support for Chinese, (thanks to Loest)  


Changes:

- Player's name tags now work like they used to in 1.4.7, only displaying at 5 or less blocks of distance
- Game starter block deploys the team's objective and spawn
- Game starter block sets the spawn on the sky, at 200 blocks height, and forces the player to respawn
- Game starter block builds a half sphere spawn, with no grass and no beacon to prevent lag
- Original camo armor crates have new recipes
- The Army Shovel now called Sapper Shovel, quickly breaks a big variety of blocks and does damage to mobs
- Tesla randomly cycles thru the armor pieces inflicting damage, instead of attacking all pieces at once
- When the player is teleported from the spawn sphere he only carries the items from the selected class
- The GUI reset button allows players to change class within a battle 2 times and clears the inventory
- The smart camo block is stronger to the tesla and to the Gravity explosion system
- The Toaster spams less help messages when clicked



Known glitches:

- Tesla has a temporary fix that renders the arc at a 20 block distance but still hits targets at normal ranges. (only the visuals are buggy since a Forge change on Build 1.5.1-7.7.1.629 )
- The Controller and the Reactor are not finished
- After clicking the reset button the third time the team selector GUI stops showing
- The Loader duplicates when broken
- The flare disappears when a block is placed on top
- MC crashes on re-loggin after using the gane-starter block. For now you can delete the files inside /mods/rivalrevels folder, not the zip file, and do not use the game starter!
- There is a glitch assigning the class items to the player's inventory that makes some items unresponsive

All the crossed out glitches have been fixed in version 1.5.2b.



**No Download**

Note: this version is deprecated due to Forge changes. For Minecraft 1.5.2, please use RR v1.5.2G instead.



Note: If you are a mod reviewer, please contact me through the Rival Rebels Forum to get pre-releases notes and additional info.



Episode #4 Nuke the Nether! Epic Dubstep







To leave comments, questions or suggestions please click here

Rival Rebels mod 1.5.2 Porting

Hello Rival Rebels,

Edit: download the 1.5.2 update in here

I'm near to finish the new update, actually I wasn't expecting a Mojang release until 1.6 , but whatever, this guys have their own timings and we, the modders, have to adjust. The porting to 1.5.2 got harder because I'm deploying a new spawning system for the mod, you know me, I'm always improving and adding new stuff to RR, so this update caught me in the middle of that. Plus a few school projects, and fun days at the beach also delayed the thingy...
Also, I spent some time trying to fix the Tesla lightning that is not rendering properly, I realized after some Sherlock Holmes work that it stop working at Forge Build 1.5.1-7.7.1.629, people who got that version and up know what Im talking about. So I made a temporary fix for this release but because it's a Forge issue I need more time to ask and wait for the correct answer.
Other issue is that 1.5.1 -they say- should be compatible with 1.5.2, but you already know, it's not, it crashes Minecraft, so please be patient, and stay tuned, cause in one or two days I will be ready to release a beta of the new version, so you guys can help me fix it up the rest wile having fun with the mod. 




The Nuker Class Armor
   
Sigma and Omega objectives


To leave comments, questions or suggestions please click here

Rival Rebels 1.5.1 Download


Rival Rebels version 1.5.1b 1.5.1a for Minecraft 1.5.1
 

Here is the 1.5.1 update, after waiting for Mojang to fix the performance / frame rate issues. Obviously, everybody else also waited, including the folks from MCP and Forge, cool dudes that I would like to thank for their great job, Lex Manos, CPW and all the MCP and the Forge community for their commitment to keep modders alive!

New gravity explosions!!

This has been a hard update to code, I've spent days and nights fixing tons of glitches (stuff that used to work fine). And even thought it's still not fully tested, I wanted to release the mod as soon as I could and Forge official release was out for download. Anyway you guys can help me out spotting more bugs and posting the findings on this page to correct them for the next version.



Nuke the Nether Army! Epic Dubstep





Note: For RR 1.5.1b I strongly recommend to use Forge Build 1.5.1-7.7.1.628 , other Forge versions after that point break the Tesla lighting arc render, and may provoque other nasty problems.

Here is the link to all Forge versions's list.



(official download)

PLEASE REMEMBER TO DELETE THE CONFIG FILE WHEN UPDATING RIVAL REBELS
It's inside the minecraft/config folder



The new Loader 

Loader's fully opened drawer


New features on the update:

The Rocket has a new gravity Explosion System that practically demolishes any structure, making it collapse!!
The new explosion system is shared by the Timed bomb on a bigger size and the plastic explosives on a medium size.
Another addition is The LOADER,  (a chest replacement). A strong, big and modular container that will serve as a feeder for other machines on future updates.
Also new LANGUAGE SUPPORT for Spanish, Portuguese, Russian, Italian, German and Finnish . A really hard thing to implement, so please, feel free to let me know for better ways to translate items names or to correct typos or even if your language is not present on the mod but supported by Minecraft, please send me a list of the items translated in two columns so I can include it on next updates. (Thank you, Generator2142 for the Finnish translation!)
New textures for the Laptop and Reactor.
Tweaks to the Rod Disk, that now returns to the hot bar automatically after a few seconds, and when colliding on mid air it destroys other disks.
Plus a new hidden surprise...


The chicken is befuddled by the Loader



Changelog:


Additions:

- Gravity explosion system on the Rocket, the Time bomb and the Plastic Explosives.
- The Loader, a modular item container!
- The Loader has 64 item slots and withstands Tesla shots
- The /cleanspawn command to regenerate the spawn area when it's too griefed
- The /killme command to kill yourself without op status
- More damage sources to display the player's death circumstances that involve mod weapons
- The Reactor and Laptop textures
- More custom sounds have been added (more to come)
- Language support for the inventory in Spanish, Portuguese, Russian, Italian, German, and Finnish
- The Rod Disk returns to its owner after 5 or more seconds depending on rank
- The Flare's explosion makes fire when hit


Changes:

- Laptop withstands Tesla shots
- Reactor withstands Tesla shots
- Tesla no longer displays the sky flash to prevent lag in very large maps
- The remote's charge now is call Plastic Explosives (or C4, thanks Minecraft Daily! :) and the remote is called Detonator
- Pills are consumed on the first click to fix an eating glitch
- Rod disk kills other Rod disks on collision
- Reactor has a new inventory icon
- Rod Disk, Reactor, Hydrogen Rod, Nuclear Rod, and Plasma Cannon feature full 3D when dropped on the floor
- Laptop displays 3D on hand
- Laptop is called Controller now
- Null pointer exception with the Rod disks has been fixed
- Laptops are placeable now
- Portugese translations for two camo blocks have been corrected



Known glitches:

- Name tags are visible again due to a hook glitch on Forge (previously I had set them up to display player's names only when the distance was 5 or less blocks but now the whole thing doesn't work)
- The reset block on the spawn dupes (duplicates) when the new explosion system blasts it, so after a lot of griefing the spawn becomes a mountain of resets blocks!
- Null pointer exception with Rod disks. This has already been fixed, and it will no longer happen in the next version.
- Two camo blocks have incorrect translations in Portugese (also fixed for next update)

Note: 1.5.1b changes are marked in orange


PLEASE REMEMBER TO DELETE THE CONFIG FILE WHEN UPDATING RIVAL REBELS

It's inside the minecraft/config folder!






Note: If you are a mod reviewer, please contact me thru g+ to get pre-releases notes and additional info.




To leave new Comments, Messages or Suggestions please click here.






Porting Rival Rebels to 1.5

Hello Rival Rebels

Edit: download the 1.5.2 update in here

I'm very busy updating the mod, after procrastinating a little, which I actually never do, but I got overwhelmed when I realized the size of the endeavor. Trolljang (just echoing somebody in the forums) completely changed the whole texturing system. Lighting and a huge number of methods were made obsolete and replaced. Well, you are not interested on the details but probably you know that RR has A LOT of custom blocks, items & very special renders.
But the good news is that Rival Rebels is already running on 1.5, still lots of glitches to fix and fine tuning to go for, plus the extensive multiplayer testing that I always do after that. Hoping 1.5.1 doesn't change everything back... Minecraft 1.5 has lots of vanilla glitches, and I don't know about you but my FPS is down to half its normal rate, so I am extremely laggy and glitchy for now.

In another tone, this update is going to feature a brand new Explosion System. After remembering the infamous explosion bug while watching episode 37 of Minecraft Daily from SCMowns2 when they used what they call C4 (the remote charge) and Rachel walks back to step on invisible blocks.
Notch's explosion, used in some of RR small explosives, does not update the chunk for a player that has already been there and comes back, forcing the player to re-log to update and see the crater or destruction.
So before I started porting to 1.5  I came up with a new system that should fix it, and also made the new explosions a great spectacle to stare at. Now when you fire a rocket or blow something up with the charge or timed bomb the blocks fly out into the air!


Flying dirt

Flying sand & cobble stone


So hopefully this will be great and if Mojang fixes its part, not much lag will occur anymore.  But you probably already know me. I like to push this java monster to the limit, and I have fun doing it.


Wish me luck because I'll be competing on the county spelling bee on Wednesday!

And if you haven't seen it yet here is the latest webisode of our Nuclear Adventures.



Map: City of Gods by Rodol's crew.
Using Optifine and Sphax PureBDCraft
Featuring Mutant Creatures Mod By thehippomaster21






To leave comments, questions or suggestions please click here.
 

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